Gamification

Gamification is one of the big buzzwords out there at the moment. It is essentially the discipline of using video game mechanics to incentivise your audience and encourage them to follow specific behaviour. From the outset, I’ll flag my support for the concept and I am currently putting it into practice through the Fitocracy beta.

Here’s a great video of Gabe Zichermann giving a talk at Google about Gamification, which I highly recommend viewing. Some highlights include:

  • Theme is a lure to draw the audience into an engaging experience. If games like Farmville can be fun, then anything can be fun.
  • The introduction of virtual goods is leading to the cost of loyalty programs falling
  • Status is a powerful incentive for consumers
  • For more, check out the Gamification blog. Here’s a nice starting point – ‘The Six Rules of Gamification


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    Piaras Kelly
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